[Libwebsockets] Best way to send huge packets with fragmented frames
neoben.86 at gmail.com
Thu Nov 26 09:58:32 CET 2015
I implemented a websocket client and I'd like to send huge messages, but I
limited the message payload to 8K and I need to use that payload value.
What is the best way to send the packet by fragmenting the data into frames
Note that server side there is an application that is not written in C++,
so I need to use some standard features to be able to reassembly the
Is there some code example to answer my question?
I looked at the test-fraggle code, but it seems to solve a different issue.
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