[Libwebsockets] Best way to send huge packets with fragmented frames

Nino Benedetto neoben.86 at gmail.com
Thu Nov 26 12:20:02 CET 2015

Thank you, I will study the code with more attention.
Hopefully I will find the solution.


On Thu, Nov 26, 2015 at 11:57 AM, Andy Green <andy at warmcat.com> wrote:

> On 26 November 2015 16:58:32 GMT+08:00, Nino Benedetto <
> neoben.86 at gmail.com> wrote:
> >Hello everybody!
> >I implemented a websocket client and I'd like to send huge messages,
> >but I
> >limited the message payload to 8K and I need to use that payload value.
> >What is the best way to send the packet by fragmenting the data into
> >frames
> >of 8K?
> >Note that server side there is an application that is not written in
> >C++,
> >so I need to use some standard features to be able to reassembly the
> >fragmented frames.
> >Is there some code example to answer my question?
> >I looked at the test-fraggle code, but it seems to solve a different
> >issue.
> No fraggle has all the pieces you need.
> -Andy
> >Thank you!

Website: *www.carminebenedetto.net <http://www.carminebenedetto.net>*
Skype: *neoben86*

*Keep an open mind, but not so open that your brain falls out. [Richard
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