[Libwebsockets] Deprecating Github 2018 The Man edition(R)

Brice Hamon brice at ydotm.com
Tue Jun 5 05:30:20 CEST 2018

I was thinking just that today Andy.

I share all what you said and I am in the same boat..almost.

Seems like self hosted is the safest route, minus the pain.

Thanks again Andy for your hard contribution


On Mon, Jun 4, 2018 at 8:27 PM, Andy Green <andy at warmcat.com> wrote:

> Hi -
> About the github purchase by microsoft... I have spent getting on for two
> decades trying to keep microsoft's clammy little hand off my leg, but it
> keeps reappearing there.
> So I want to discuss ideas for removing lws (and my other stuff there)
> from github, just leaving either a mirror or a README.md pointing to the
> replacement.
> I considered gitlab.io, however while it's good, it doesn't permanently
> fix the same "relying on proprietary services" hole that created this
> mess... it's just kicking the can down the road.
> Looking at what infrastructure lws uses with github rejected, we have:
>  libwebsockets.org the server:  US$10/mo
>  lwsws                       :  FOSS
>  git-daemon / cgit           :  FOSS
>  mailman                     :  FOSS
>  appveyor (windows CI)       :  PROPRIETARY | $0
>  travis (mac + Linux CI)     :  PROPRIETARY | $0
>  coverity (static analysis)  :  PROPRIETARY | $0
> So if we put the CI stuff to one side (the free OSS Coverity has usage
> limits, I use it mainly when leading up to a release) the original
> selfhosted stuff will support ongoing development OK.  In a pinch I can set
> up Jenkins and implement the CI builds and tests for Linux selfhosted as
> well (plus or minus some pain).
> https://libwebsockets.org/git/libwebsockets has always been kept in sync
> with lws git, it needs updating with a cgi implementing to support https
> which hopefully won't be too hard.
> So basically the choices seem to be selfhost (https://gogs.io/ looks
> possible to implement without it being a fulltime job), or just don't have
> forge and go back to selfhosted git + mailing list.
> If you have ideas or comments let me know.
> -Andy
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